﻿public class notify_error_rsp
{
    public uint ret;
    public string reason;
}

public class notify_enterroom_rsp
{
    public string uid;
    public int num;
}

public class notify_exitroom_rsp
{
    public string uid;
    public int num;
    public string reason;
}

public class person
{
    public string uid;
    public string name;
    public int state;
    public string content;//骰子内容
}
public class notify_enterbattle_rsp
{
    public person[] persons;
}

//重连回来恢复战场
public class notify_syncbattle_rsp
{
    public person[] persons;
}

public class notify_battlefinish_rsp
{
    public string reason;
}

//#warning 准备删除
//public class notify_exitbattle_rsp
//{
//    public string user_id;
//    public string reason;
//}

public class notify_action_rsp {
    public int type;
    public string fromuid;
    public string touid;
    public string content;
}

public class notify_kick_rsp
{
    public string msg;
}
